With the release of the Star Wars: The Old Republic late last year, a major hype was created. However all of that hype of fans has died out bit quick since more and more of the gamers are hitting straight up at the level cap. This made some critics speculate that Star Wars: The Old Republic has reached to its peak and its so called subscription base of 1.8 million range has already started to show off signs of a possible decline.
BioWare is of the opposite opinion altogether. Daniel Erickson who happens to be the lead designer of SWTOR says, “Internet always loves to pronounce the end of all things, what we are witnessing here is a massive rise in activity in regard to the (update) 1.2 as the people are returning to see all of the available latest content.”
He further added, “That since the community has been excited in general for the direction of the game is moving really well so far, we complete our last must-have quality of group finder, which is a quality of life feature. And we may start focusing our full time on the creative things like the world events.”
The lessons from the previous series of Star Wars have taught the lead designer that the more better the levelling content is, the further people play in the single sessions. This may make them devour the content at a very amazing and fast pace. But the designers will still go on designing the games in order to not let is meet the doomsday.